i just want to say we all love satchel, but I think its become to strong in its role for utility. Currently you have 2 charges are able to use it for momentum and moving vertically. There are arrow packs that recharge your satchel also. It feels like you can have satchel charges through the whole game and majority of players use Satchel as well. I think with the recent changes to the arrow packs, and the overall buff that satchel received a few patches ago make it a really broken util currently.
I would like to see satchel have a reduced blast radius that way if you want to get the most out of your satchel, you have to look in the right spot and satchel for whatever movement or momentum you want. Requiring more aim with it, and makes the skill ceiling for it be higher than it currently is.
Other ideas would be reducing the amount of momentum you can receive from the satchel blast. or even making it to where you only have 1 satchel charge and can only carry 1. (when satchel was broke, most people only got one charge out of it when used correctly, and it felt pretty balanced back then.)
I really enjoy satchel and crutch on it because my movement isn't the greatest. BUT i know that it can still be utilized well even if it does receive nerfs.
