After playing with the heals on the map, I believe we should be allowed to destroy mini orbs with one hit. having the middle orb heal for 100 and the 6 mini heal orbs plus the health pot util, theres just to much health in the game that just promotes slow game play. Add a shadow arrow to that list and thats a full reset.. plus you can hold 2 shadows but I'll make another post about those later.
TLDR; destoryable mini health orbs(ONE HIT) and then middle health orb give 50hp or 75hp... maybe? idk :)
