With how the game is the constant complaint is "everyone heals, or no arrows"
I heard some people mentioning if the arrow packs were more around the map then on the sides, its nice to know where they are but its also annoying. Being in a fight with someone and then they instantly run away after running out of arrows only to go grab 10 arrows + a util charge.
-A way you could change this could be making 2 different arrow packs and spawn in set areas but not always the side, and one being 10 arrows, and one being a util and special arrow.
-Another fix could be something like they spawn in 4 different areas making it more random, and give +10 arrows, and util or special arrow.
For the healing issues fire/volley needs to be buffed i know i know but hear me out. if you perfectly fire the mini healing packs on cliffside they can dash slide and gain a profit of health.
-One way to help with this is volley/fire aoe destroy the mini heals and slowly tick middle pack.
-Another way would be fire either gains more damage per tick, or ticks faster just slightly, and volley would have a more controlled radius.
